UI UX Design can be enhanced using microinteractions and this is how - Bangalore


Location: |
R.T. Nagar, Bangalore
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Posted By: | Neointeraction22 |
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Posted On: | 20-January-2023 18:23 PM |
Location
Description
In its most basic sense, microinteractions are individual moments in the product design that accomplish a particular task, while enhancing what is intended to be the natural product flow. They are what bridge UI and UX, where functionality meets design – and they are everywhere.
We as consumers see and interact with these interactive UI components daily, even without knowing. A ‘Like’ button is one of the simplest examples. A few others are:
- A simple scroll bar that appears in the user interface as you scroll the mouse
- Swiping left to clear a notification on your iPhone home screen
- Ability to see that the other person is ‘typing’ on messaging apps
- A progress bar indicating the download percentage
- Pull to refresh, to reload the content on the screen of a mobile application screens
- Interactive error pages like the dinosaur game on google chrome
Micro-interactions are helpful because they provide feedback to the user by letting them know the status of an interaction, like a loading bar, for instance. Helping users see direct, real-time results of their interactions enhance the usability and the sense of direct manipulation to which users respond favorably — when they press a button, they immediately know action has been triggered through the user interface, giving a sense of control. Often, microinteractions and good UI UX design determine the platform's success.
Structure to follow for microinteractions
Microinteractions work on a standard four steps. These are;
1- Trigger: a trigger is the start of the micro-interactions. It can be initiated by the user or the system itself.
User-initiated microinteractions can be pressing a button, swiping, scrolling, or clicking; system-initiated triggers, on the other hand, happen when certain qualifications are met, and the system decides to initiate a trigger. For example, a pop-up animation, or a notification can be system triggered. Check out the microinteractions on <a href="https://www.neointeraction.com/">Neointeraction design</a> to understand the concept better.
2- Rules: UI UX rules determine what happens after the trigger is initiated.
3- Feedback: is what motion happens once the trigger is initiated, basically, everything the user hears sees, or feels (e.g. vibration motion) counts as feedback. For example, when you swipe, that is a trigger; and the animation you see on the screen (changing of the colors, highlights, or the screen in an animated way) is the feedback.
4- Loops & Modes: determine the meta-rules of the microinteraction, they are needed when the conditions of the microinteractions change. They may not be a part of the initial design, but they are essential for user satisfaction.
Get your next project designed with microinteractions to draw in your audience by hiring <a href="https://www.neointeraction.com/ui-ux-design-developer-services-company-bangalore">UI UX developers and designers</a> from the Neointeraction team.
To know more: <a href="https://www.neointeraction.com/blogs/uxui-design-can-be-enhanced-using-microinteractions-and-this-is-how"><strong>https://www.neointeraction.com/blogs/uxui-design-can-be-enhanced-using-microinteractions-and-this-is-how</strong></a>